Feedback
Fire: Positive FeedbackFire is a powerful example of positive feedback. Most people assume that when a piece of wood catches fire, it's actually the wood that burns, but this is not in fact the case. Here's how it works: when wood gets hot, it releases gases (mostly methane and ethane) and it is these gases that actually catch fire. When the gases burn, they release heat, which cause the wood to release more gas, which ignites, causing more heat, releasing more gas, etc. Fire has many fractal characteristics. Turbulence - the motion of fluids - occurs over a wide range of scales, and we can see this in the motion of the burning gases in flames. Fire spans a broad range of scales, from a tiny match burning to a forest fire that spans millions of acres. Although the positive feedback involved in spreading fire can be very dangerous, it can also be quite fragile, as anyone can attest who has tried to start a fire with soggy wood. The fractal nature of the fuel is important as well. You cannot start a log on fire directly with a match. Rather, you need a growing sequence of different sized twigs, sticks, and branches in order to ignite a large log. Conveniently, trees provide just the right fractal fuel for this. Fire is also intricately connected with the atmosphere. Wind provides extra oxygen which can help a fire ignite, as well as help spread it to new areas. But wind can also blow out a match, making it impossible to start in the first place.
There is also an interesting negative feedback loop at work in the atmosphere, involving the relative levels of oxygen (O2) and carbon dioxide (CO2. Historically,
the level of CO2 has fluctuated up and down many times. When the ratio of O2:CO2 is high, it is very easy for wood to burn, and there
have been vast forest fires that put huge amounts of CO2 into the atmosphere, bringing the O2:CO2 back into balance. Likewise, when the ratio is too
low, it is more difficult to start fires. The elevated CO2 levels also stimulate the growth of forests, causing more oxygen to be returned to the atmosphere.
Thus, negative feedback helps to keep the atmospheric levels of these gasses stable.
Forest FiresWhen one tree in a forest is on fire, what are the variables that will determine whether or not the fire will spread to other trees?
We're going use a simulation to explore the sensitivity of fire to the conditions on the ground and in the atmosphere.
Click in the green area of the applet below to place a 'spark'. Then click "Burn!"
There are several parameters or variables to play with, and you can adjust them while the fire is burning. Use the slider to adjust the probability of fire spreading. In the real world, this represents how dry the wood is, as well as how dense the vegetation is. The other slider controls the wind speed. Finally, you can adjust the wind direction by dragging the compass arrow. You can also click in multiple places in the green forest area to start multiple fires. If the wind speed and/or the probability of fire spreading is too low, the fire will quickly go out. If the values are high, the fire will quickly spread and burn all the available forest. When the values are in between the extremes, you can observe some interesting burning patterns. Play with the parameters of the forest fire for a while to get a feel for the way it behaves. Given that the real-world conditions are variable, you can see why sometimes the "Fire Danger" is high and sometimes it is not.
Start by setting a fire in the top left (northwest) corner, and pointing the wind to blow to the southeast.
Try to find a combination of parameters that makes the fire last as long as possible. Sometimes in real fires, there are cases where 'miraculously' one house will survive when many around it will have burned up. You can see how this selective sparing might occur through a simulation like this. |
<- PREVIOUS NEXT -> © Fractal Foundation. |